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Grounded Fanart Daddy Long Legs

In one concept art for Grounded I saw that there was an early idea for a daddy long leg spider. I found the concept of them being ingame pretty interesting and it instantly got me thinking of this "cinematic" shot.
I used 3D blockout in Maya to help me find a better perspective for my drawing.
This time I also decided to showcase some layers to get an idea how I work.

Before I started the drawing I found myself being super invested in the term "daddy Long Legs" since I haven´t heard it before and spend about two hours researching these creatures and figured that there are "real spiders" (Pholcidae) and "unreal spiders" (Opiliones)
I was super fascinated.

Illustration

Illustration

Without foreground

Without foreground

Without adjustment

Without adjustment

Flat colors

Flat colors

solely shading

solely shading

lineart

lineart

sketch

sketch

Getting an idea for the shading (low quality)

Getting an idea for the shading (low quality)

3D Blockout

3D Blockout